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Old Jan 05, 2006, 01:49 PM // 13:49   #101
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ok theres this one command that already does this ctrl+click on your energy bar..
there now everyone knows the enegry
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Old Jan 05, 2006, 02:34 PM // 14:34   #102
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To be honest, if a Wammo doesn't notice you pinging your energy, he/she isn't going to notice an energy bar.
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Old Jan 05, 2006, 02:55 PM // 14:55   #103
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I agree to having the energy bar visible to the rest of the party members, BUT, that should not be a free ticket to battery necros to use BiP or Blood Ritual. My main is a Necro and EVERY time we go down to FoW or UW, i explicitly tell my team that ONLY spam your energy when you are LOW. LOW Means 20-25 for Ele's and 15-20 for other casters. Why should I sacrifice 33% or 17% of MY health when an ele's energy is at Half what it usually is? 33% is a HUGE amount of life to be sacrificing, by principle. Most ppl seem to understand my logic in this.

My fear is that if the energy bars are added to the party window, less-responsible battery necros will zap casters when casters THEMSELVES perhaps don't need it. I know that there have been more than a handful of times that ive gone to FoW with my healing monk, and *in a pinch* I could keep the party alive with having just ~10 energy left. Would a bip zap be helpful? Sure, but NOT while the rest of the party is sustaining massive spike dmg. All that that zap does is force me to heal one MORE person. It...becomes a liability at times, especially to the unexperienced.
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Old Jan 05, 2006, 02:57 PM // 14:57   #104
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/signed

good idea
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Old Jan 05, 2006, 04:52 PM // 16:52   #105
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/signed

Good idea and help eles also cos they always complain about energy
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Old Jan 05, 2006, 05:16 PM // 17:16   #106
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It'll also help you try and find a good team, you know if you go in and the fire ele's energy drops to zero within 10 seconds and then very slowly goes back up then he has no form of energy management. Maybe something really unobtrusive like avery thin blue bar underneath the health or something.

/signed
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Old Jan 05, 2006, 08:03 PM // 20:03   #107
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I don't see why energy bars will confuse the necros in pvp. If u need bip or offering every 2 seconds, u can always use ts/vt to tell em u need energy. If hp bar doesn't show on the part list, that will really confuse a monk.

Make the enery bar seeable gives party members another hint on energy management. It's all about active or passive.

Last edited by Jasonwd; Jan 05, 2006 at 08:06 PM // 20:06..
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Old Jan 05, 2006, 08:12 PM // 20:12   #108
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/signed /signed and /signed again
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Old Jan 06, 2006, 12:38 AM // 00:38   #109
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/singed

pinging works only if ur group is paying attention... and then u still have 2 find thier name on the Party list. small energy bar would be super helpfull for fast targeting.
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Old Jan 06, 2006, 01:57 AM // 01:57   #110
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you mean, kinda like was said in this thread months ago?
http://www.guildwarsguru.com/forum/s...ad.php?t=58379
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Old Jan 06, 2006, 02:44 AM // 02:44   #111
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/signed

I think it is a good idea. Also, if you could see your enemies enrgy bar would be cool too. It would help mesmers no actually how much energy they are losing (besides the numbers) and see if it actually makes a difference. Also could help pick out weak enemies (and we get to see really how much enrgy bosses and PvE monsters have). Maybe though seeing enemies wouldnt be too good.
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Old Jan 06, 2006, 02:51 AM // 02:51   #112
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not signed-wouldn't be as challenging,
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Old Jan 06, 2006, 02:54 AM // 02:54   #113
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Quote:
Originally Posted by Digitalblast
you mean, kinda like was said in this thread months ago?
http://www.guildwarsguru.com/forum/s...ad.php?t=58379
Yours is dealing with enchants and stuff this deals with energy. So their different however I swear I've seen another one and I'm too lazy to search .
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Old Jan 06, 2006, 02:58 AM // 02:58   #114
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I had two possible versions in that post. You must have missed first version when you scanned through it.
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Old Jan 06, 2006, 03:08 AM // 03:08   #115
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/signed for first idea, but not at all for the second, I don't want to make it any easier for the enemy :P
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Old Jan 06, 2006, 03:19 AM // 03:19   #116
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Though I have bwwn wonderong what conditions and hexes are on my party, It just seems too big. If they impilment version 1, I'll definately say

/signed

either that or an option to turn the condition icons on/off
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Old Jan 06, 2006, 05:31 AM // 05:31   #117
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/signed a Billion times for the energy bar
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Old Jan 06, 2006, 06:30 AM // 06:30   #118
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/signed for the energy bars. Such info is good to know.

Seeing what is on my allies may or may not be useful. Anything critical is going to get called out (ok, it will in the groups I play in) and anything not critical is. . .well, not critical. It can wait, or not get removed at all. Only in one or two cases have I wondered what was on my allies with more than a passing interist (is that just bleeding, or bleeding, cripple, deep wound, and dazed?)
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Old Jan 06, 2006, 09:01 AM // 09:01   #119
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Partial information is part of what makes the game fun. Pinging your energy bar is easier than having 8 more bars to watch. Also, energy drain is a tough enough approach without simplifying battery builds.

/no
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Old Jan 06, 2006, 09:57 AM // 09:57   #120
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Threads merged (This and the other energy bar to pary menu thread.) to avoid confusion, repetition of ideas, and to make it easier for those using the search button.
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